Stats determine a character's survivability, resources, movement, and damage scaling in Grand Blue.[1][2]
List of Stats
| Stat | Effect |
|---|---|
| Health | Adds 4 maximum health per point. |
| Energy | Increases maximum energy/stamina and damage from Energy-scaling skills. Most relevant moves are listed with 0.9% stat scaling. Skills have both a flat and percentage energy cost. |
| Strength | Increases fist and sword basic-attack damage and most melee-skill damage. Most relevant moves are listed with 1% stat scaling. |
| Precision | Increases gun, cannon, and Precision-scaling skill damage. Most relevant moves are listed with 0.9% stat scaling. |
| Willpower | Provides protection from some negative status effects and increases oxygen. The Trello describes stronger Haki and an increased Haki resource, but marks Haki as not implemented in this export. |
| Agility | Slightly increases movement speed, provides more dashes, and increases Agility-scaling skill damage. Most relevant moves are listed with 0.9% stat scaling. Daggers and claws also benefit from Agility. |
Damage Scaling
Individual weapons and skills may use different scaling values from the general rates above. Where a skill specifies Highest scaling, it uses the stat that produces the most damage rather than adding every listed scaling bonus. See Skills and Weapons for individual values.
